Experiment 1
Experiments in engine, systems, and iteration
44% across 28 systems · 45 entries · 60 docs
Today the game got a voice. Not a cast, not dialogue trees: one calm, ethereal voice that speaks to you at a handful of moments in…
VR & Game Development Studio
An action roguelike framework for VR, built in the open. Most of what I write here is about the distance between what the code says is happening and what actually happens when I put the headset on — because that's where nearly all the real work has been.
Below is what I'm building, what state each part is in, and what I've most recently written about it. It's a working log rather than a finished thing.
Experiments in engine, systems, and iteration
44% across 28 systems · 45 entries · 60 docs
Today the game got a voice. Not a cast, not dialogue trees: one calm, ethereal voice that speaks to you at a handful of moments in…
An action RPG on the same framework, for PC VR - still at the decisions stage
An action RPG for PC VR, built on what Experiment 1 has proven. No code yet: what it is meant to be, the three decisions so far, a…