Thunderous

Thunderous

VR & Game Development Studio

An action roguelike framework for VR, built in the open. Most of what I write here is about the distance between what the code says is happening and what actually happens when I put the headset on — because that's where nearly all the real work has been.

Below is what I'm building, what state each part is in, and what I've most recently written about it. It's a working log rather than a finished thing.

Currently working on

Active last posted Sep 10, 2026

Main project

Experiments in engine, systems, and iteration

52% across 11 systems · 24 entries · 54 docs

Latest Two grids that agreed by coincidence

For four evenings I told Claude that my vault was mostly empty and would not take a war hammer. For four evenings it explained to …

Latest across everything

The whole log →