Thunderous

Thunderous

VR & Game Development Studio

An action roguelike framework for VR, built in the open. Most of what I write here is about the distance between what the code says is happening and what actually happens when I put the headset on — because that's where nearly all the real work has been.

Below is what I'm building, what state each part is in, and what I've most recently written about it. It's a working log rather than a finished thing.

Currently working on

Active last posted 3h ago

Experiment 1

Experiments in engine, systems, and iteration

35% across 23 systems · 32 entries · 56 docs

Latest Chests, keys and a backpack

The roadmap after the break opened with chests. Astra had already delivered them: four tiers (Plain, Fine, Rare, Storied) with a l…

Active nothing posted yet

Experiment 2

An action RPG on the same framework, for PC VR - still at the decisions stage

Latest across everything

The whole log →