Thunderous

Thunderous

VR & Game Development Studio

An action roguelike framework for VR, built in the open. Most of what I write here is about the distance between what the code says is happening and what actually happens when I put the headset on — because that's where nearly all the real work has been.

Below is what I'm building, what state each part is in, and what I've most recently written about it. It's a working log rather than a finished thing.

Currently working on

Active last posted 53m ago

Main project

Experiments in engine, systems, and iteration

51% across 10 systems · 22 entries · 21 docs

Latest Nine explanations for one blue tint

For about two weeks, three props in my hub looked wrong. Shiny, slightly blue, like they were catching a light that wasn't in the …

Latest across everything

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